Throughout your travels, you will come across multiple dungeon floors, each inhabited with unique enemies with unique abilities. Below, you can find the enemies which spawn in each level, as well as their rarity and statistics.
Base Statistics are the statistics of the enemy at the level which it spawns. As a general rule, enemies gain 3 health, 3 damage, and 2 armour per level.
Rarity is a number rating from 0 to 10, with 0 being the most common.
XP is the gain in experience the player gets from killing this enemy, multiplied by half the player's current level.
Dungeon Floor 1Edit
|Graphic||Name||Base Statistics||Spawn Level||Rarity||XP||Skills|
|Squishy||12 2 5||1||0||2|
|Zomble||16 2 6||1||0||3||Infectious Bite|
|Rat||10 3 5||1||0||3||Infectious Bite|
|Dem Bones||10 2 5||1||1||2|
|Vampire||12 6 4||2||1||2||Lifesteal|
|Shelled Squishy||14 3 8||2||1||3|
|Spyder||12 5 5||3||2||3||Webbing Stun|
|Minotaur||18 4 11||4||1||4|
|Gobbling||20 4 9||4||1||3||Quadriple Strike|
|Hellfirer||12 3 4||5||2||4||Burning|
|Goblin Cutpurse||18 2 4||1||5||4||Short Changed|
|Brony||40 14 10||1||6||10|