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Throughout your travels, you will come across multiple dungeon floors, each inhabited with unique enemies with unique abilities. Below, you can find the enemies which spawn in each level, as well as their rarity and statistics.

Base Statistics are the statistics of the enemy at the level which it spawns. As a general rule, enemies gain 3 health, 3 damage, and 2 armour per level.

Rarity is a number rating from 0 to 10, with 0 being the most common.

XP is the gain in experience the player gets from killing this enemy, multiplied by half the player's current level.

Dungeon Floor 1Edit

Graphic Name Base Statistics Spawn Level Rarity XP Skills
Squishy Squishy Hlth 12 Dam 2 Arm 5 1 0 2
Zomble Zomble Hlth 16 Dam 2 Arm 6 1 0 3 Infectious Bite
Rat Rat Hlth 10 Dam 3 Arm 5 1 0 3 Infectious Bite
Dembones Dem Bones Hlth 10 Dam 2 Arm 5 1 1 2
Vampire Vampire Hlth 12 Dam 6 Arm 4 2 1 2 Lifesteal

Infectious Bite

Shellsquish Shelled Squishy Hlth 14 Dam 3 Arm 8 2 1 3
Spyder Spyder Hlth 12 Dam 5 Arm 5 3 2 3 Webbing Stun
Minotaur Minotaur Hlth 18 Dam 4 Arm 11 4 1 4
Gobbling Gobbling Hlth 20 Dam 4 Arm 9 4 1 3 Quadriple Strike
Hellfirer Hellfirer Hlth 12 Dam 3 Arm 4 5 2 4 Burning
Cutpurse Goblin Cutpurse Hlth 18 Dam 2 Arm 4 1 5 4 Short Changed
Brony Brony Hlth 40 Dam 14 Arm 10 1 6 10
VamPierre ? 1 ? ? Lifesteal

Infectious Bite